The Four Seasons

Year: 2021
Medium: Video
Technique: Video
Period: The saga
Measurements: FHD
Duration: 4'35''
Editions: 1+CA
Full video

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This animation is presented as a journey in the first person, a transit that begins in urgency. The sound of agitated breathing and the pounding of footsteps on the road place us in an atmosphere of escape, a narrative of pursuit that fragments as we cross an abandoned gate. This threshold functions as a narrative break: the abandonment of the linear logic of escape to enter an abstract ecosystem.

Through an aesthetic that inherits the visual language and potential of the video game, the piece explores the poetics of nature. The landscape ceases to be a background to become a living organism.

The four seasons are not presented as chronological cycles, but as climatic and emotional states to inhabit as it progresses. It is an exercise in narrative remix: fragments of universal stories and memories of the landscape are hybridized in a visual flow that transforms the initial turbulence into a shelter.